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Lorin Wood
Lorin Wood
30 year entertainment design veteran
the middle, United States

Summary

With over 30 years of experience in creative concept design and 14 in project management, I bring a unique blend of academic and professional expertise. My career includes managing multi-national artist publications at Design Studio Press and contributing concept art to high-profile projects, including commercials and animated features such as Spiderman: Across the Spiderverse, and video game franchises like Borderlands. My academic commitments in higher-education institutions like ArtCenter College of Design and Dallas College, lies in fostering creative collaboration, advancing visual storytelling, and preparing students for success in the evolving fields of creative arts and design.

Resume: https://shorturl.at/tJtZw

🟥 All professional art: NOT for sale or for any other commercial use or recreation. You must contact the owners' for permission for any ancillary use.

🟥 All Personal art: NOT for sale. Please do not contact requesting permission.

🟥 No NFTs / Commercial AI art

Skills

ScreenwritingpublicationArt DirectionPhotographyIllustrationIndustrial DesignStoryboardingStorytellingfilmmakingCinematics2D Animation3D Animation3D ModelingPre-viz

Productions

    • Commercial / Advertisement
      Nissan KICKS
    • Year
      2026
    • Role
      VFX Creature Designer
    • Company
      The Embassy
    • Commercial / Advertisement
      VOLKSWAGEN “Electric Feels Good”
    • Year
      2023
    • Role
      VFX Concept Designer
    • Company
      The Embassy
    • Commercial / Advertisement
      ZEVO “Bugs Hate Us”
    • Year
      2024
    • Role
      VFX Creature Designer
    • Company
      The Embassy
    • Commercial / Advertisement
      FLONASE “Save Your Relationship With Nature”
    • Year
      2025
    • Role
      VFX Creature Designer
    • Company
      The Embassy
    • Movie
      Spiderman: Across the Spiderverse
    • Year
      2022
    • Role
      Visual Development Artist
    • Company
      Sony Pictures Animation
    • Video Game
      Borderlands 3
    • Year
      2019
    • Role
      Senior Conceptual Designer
    • Company
      Gearbox Software
    • Video Game
      UNANNOUNCED GAME
    • Year
      2018
    • Role
      Concept Illustrator
    • Company
      Roosterteeth
    • TV Production
      Zafari
    • Year
      2018
    • Role
      Visual Development & Conceptual Illustration
    • Company
      Persistence of Vision
    • Movie
      Free Birds
    • Year
      2013
    • Role
      Concept Designer
    • Company
      Reel FX Animation
    • Video Game
      Aliens: Colonial Marines
    • Year
      2013
    • Role
      Senior Conceptual Designer
    • Company
      Gearbox Software
    • Video Game
      Borderlands 2
    • Year
      2012
    • Role
      Senior Conceptual Designer
    • Company
      Gearbox Software
    • Video Game
      Borderlands
    • Year
      2009
    • Role
      Senior Conceptual Designer
    • Company
      Gearbox Software
    • Movie
      The Day the Earth Stood Still
    • Year
      2008
    • Role
      Previz Animator
    • Company
      Persistence of Vision Digital Entertainment
    • Movie
      Unique
    • Year
      2007
    • Role
      Previz Animator
    • Company
      Persistence of Vision / Disney
    • Commercial / Advertisement
      Turner Classic Movies “Now Showing”
    • Year
      2006
    • Role
      Visual Development
    • Company
      XO/Exopolis, Inc.
    • Commercial / Advertisement
      Toyota Tacoma “Nessie”
    • Year
      2006
    • Role
      Creature Designer
    • Company
      Method Studios
    • Movie
      A Scanner Darkly
    • Year
      2006
    • Role
      Animator
    • Company
      New Path, Inc

Experience

  • Instructor at Dallas College
    US
    January 2026 - Present

    I was brought in by the co-chairs of the newly formed School of Creative Arts, Entertainment and Design to help facilitate a full return of student-body to in-campus participation and bring my professional insights and experience to their ledger of art classes.

  • Project Manager / Illustrator / Editor at Design Studio Press
    Culver City CA, US
    July 2010 - Present

    Nuthin' But Mech 1-4

    Traverse

    Woosh!

    TBA (2027)

  • VFX Creature & Concept Designer at The Embassy
    Vancouver BC, CA
    April 2023 - October 2025

    commercials (Nissan, Flonase, VW, Zevo)

  • Visual Development Artist at Sony Pictures Animation
    Culver City CA, US
    March 2022 - May 2022

    Spiderman: Across the Spiderverse

  • Professor at ArtCenter College of Design
    Pasadena CA, US
    August 2020 - June 2022

    Mechs and Robots Entertainment Design

  • Storyboard Artist / Conceptual Designer at 900 LBS of Creative
    Dallas TX, US
    June 2019 - May 2022

    Bell Helicopter

  • Senior Conceptual Designer at Gearbox Entertainment
    Frisco TX, US
    November 2007 - October 2017

    Aliens: Colonial Marines (replaced Syd Mead)

    Gearbox 1-3, Pre-Sequel & DLCs (created Claptrap)

    BattleBorn

  • Conceptual Designer at McGarryBowen
    New York NY, US
    April 2013 - June 2013

    Verizon Droid Eye rebranding

  • Visual Development Artist at Reel FX Animation
    Dallas TX, US
    June 2012 - September 2012

    Freebirds

  • Concecptual Designer at George Hull Design
    Berkeley CA, US
    July 2009 - July 2009

    VFX commercial bid with George

  • Storyboard Artist / Previsualization Animator / Illustrator at Persistence of Vision
    Los Angeles CA, US
    September 2002 - July 2007

    Storyboard, character design and keyframe illustrations: Zafari

    Previz: Unique, The Day the Earth Stood Still

  • Visual Development Artist at XO/Exopolis, Inc.
    Los Angeles CA, US
    September 2006 - November 2006

    Turner Classic Movies "Now Showing" rebranding

  • Creature Designer at Method Studios
    Los Angeles CA, US
    June 2006 - July 2006

    Toyota Tacoma "Nessie" commercial

  • Rotoscope Animator at Detour/ Warner Independent Pictures
    Austin TX, US
    March 2005 - October 2005

    A Scanner Darkly

  • Concept Art / Storyboards at Reel FX Creative Studios
    Dallas TX, US
    November 2002 - August 2004

    Texas Instruments, Hasbro, Disney, CBS, NBC, William Joyce, Lucasfilm